km-gaming_tournament

InformationenTeilnehmerRegelnTurnierbaumEuronics vs. Planetkey

 

Wer ist KM-Gaming?
KM-Gaming ist ein Brand der Gebr. Kohlmeier GmbH. Die Gebr. Kohlmeier GmbH ist seit über 40 Jahren in der Entwicklung und Produktion von Kunststoffartikeln am Markt tätig. Die gesamte Produktion ist DIN EN ISO 9001 zertifiziert und mit aktueller Fertigungstechnik ausgestattet, um unseren hohen Qualitätsanforderungen gerecht zu werden.Das Brand „KM-Gaming“ wurde 2015 von der Gebr. Kohlmeier GmbH ins Leben gerufen, um Hobby Gamern als auch professionellen eSportlern mit hochqualitativen Gaming Gear Designed in Germany zu versorgen.

Was sind die „HomeMasters“?
Die Namens- und Ideengebung hinter den „HomeMasters“ ist eine eigene Esports Turnierserie der Organisation Playing-Ducks. Es werden „Esports Turniere“ unter anderen in den Spielen Counter-Strike, Overwatch, Rainbow Six® Siege, FIFA und weitere, mit einer „Online Qualifikation“ oder Invites durchgeführt und das Finale der besten Teams, findet im Teamhaus der Ducks in Peine, zwischen Hannover und Braunschweig statt.

Preisgeldverteilung des Offline Finales
Platz 1: 2.000€
Platz 2: 1.000€
Berechtigt am Preisgeld sind Teams, die am Offline-Finale teilnehmen.

Downloads
Tournament Logo | Team Logos

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Global CS:GO Challenge me Rules + the following specific Tournament Rules:

PARTICIPATION
Participants must play via their registered CME.GG accounts and be present 15 minutes before their match.
Players must use their real nick names in-game (from ChallengeMe.GG platform)

MATCHES
Max Rounds = 15 per half
Round time = 1:55 minutes
Freeze time = 12 seconds
C4 Timer = 40 seconds
Buytime = 15 seconds
Overtime Rounds = 3 Rounds per half
Overtime Money = $10,000
Knife round: 5v5 ON
If a team is unable to field 5 players during the check-in or in the warm up, a loss will be given to said team. An admin is however able to restart the map in certain scenarios.

Lobby invitation will be sent 10 minutes before the map veto and will be visible on the dashboard.Upon the lobby countdown completing with all players in, team captains will begin the map veto process. The system will randomly choose which team goes first. The map veto process is completed on our website and has the following rules.

The rotation for best-of-one is: B/B/B/B/B/B – The last map will be selected to play.
The rotation for best-of-three is: B/B/P/P/B/B – The last map will be selected as the deciding map, if necessary.
The rotation for best-of-five is: B/B/P/P/P/P – The last map will be selected as the deciding map, if necessary.
Knife Round will determine which team gets to choose starting side. After winning the Knife Round, any member of the winning team can type either „.stay” or “.switch”. The match will then briefly restart and continue as normal. Teams have 30 seconds to decide which side to start. This is currently not displayed in game.

Pausing is allowed by team captains by entering “.pause”. Pauses may only take place once per half, for each team. Anyone besides team captains found pausing or abusing this function could face disqualification. Examples of technical issues requiring a pause is server lag, which a team captain can then report to an admin, player crash etc. Pauses will have a 5 minute timer and can be resumed by entering “.unpause”. This must be done by both team captains in order to unpause.

Players must stay on the server post match and await to be kicked out by CME.GG. This usually takes only 1-2 seconds.

DISCONNECT/LAG
Once the match starts, there will be no restarts. Any issues in lobby or during warm up can be reported to an admin. Otherwise, any issues during the match will have to be dealt with by competitors. An admin is able to overrule this under specific circumstances.

FORBIDDEN IN-GAME SETTINGS AND ACTIONS
The following commands are forbidden:
Mat_hdr_enabled

The following start parameters are forbidden:
+mat_hdr_enabled 0/1
+mat_hdr_leven 0/1/2

TOURNAMENT FORMAT
The format for each tournament may vary. For more details on your tournaments format, check the overview and bracket.

GAME PROTECTION
Every Tournament is protected by our ChallengeMe.GG Client, VAC and server side anti cheat. The admin team is always able to turn the ChallengeMe.GG Client protection off under certain circumstances. This decision is made only by admins. After every tournament players are checked in terms of Tournaments Rules and Terms of Service validation.
You are always able to contact an admin during the tournament if you are not sure about your enemy. After the game you are always able to download demo from finished match page. Please prepare appropriate evidence like tickrate/timestamps of demo to dispute the final score.
POV demos are necessary to record. To record demo simply open game console (activate console in options and use default key “~”) and write “record <-name->” for instance “record match1”.

RECEIVING THE PRIZE
After validation of Tournaments Rules and Terms of Service, the player can receive their prize according to the specific tournament prize pool.
The following actions are strictly prohibited during a game and can result in your account being suspended:

Any form of external script is forbidden.
Using bugs which change the game principle (i.e. spawn bugs) is illegal.
Moving through walls, floors and roofs is strictly forbidden. This also includes skywalking.
Planting the bomb so that it cannot be defused is illegal.
„Flash bugs“ are forbidden
„Map swimming“ or „Floating“ is illegal.
„Pixelwalking“ is illegal (sitting or standing on invisible map edges).
Using 16 bit graphics.
HE/Flash/smoke throw script is forbidden.

Any use of forbidden 3rd party software that is not allowed by the game publisher or exploits will result in a permanent ban from CME.GG and disqualify the offender’s team from the tournament.
If suspicions of forbidden in-game settings or actions is made the accusing team can request maximum two demos from the defending team. This request have to be made to the administrator within 15 minutes of the game ending. The request must be made via the given Discord server where admins are available.
If an in-eye demo can not be produced, the team will receive a disqualification. When a demo is presented by the accused team, our admins will look at the demo and make a decision based on what they see. The accusation should be as precise as possible i.e. use of flash bug, pixel walked, forbidden bomb plant and so on.

AGREEMENTS
Players are able to agree on certain terms before a match, such as waiting five minutes for a final player. An admin must confirm such agreements before the match starts.
An admin is able to overrule any decision made but will of course be aiming for quality matches and fairplay.

SERVERS & GOTV
Servers will have secure passwords that are only accessible to participants, admins, broadcasters or any other approved spectators.

Ducks vs. Planetkey :